how numbers can change
an EFFECTOR is a way to reference a change in the ROLL. this is the underlying maths of the system as to not imply it.
SHIFT
- , −
addition and subtraction
SCALE
× , ÷
multiplication and division
this isnt going to have to be done unless people are doing some really wacky stuff. if we get here, i commend thee.
the order of math that one does if they have multiple efffectors that add math.
NAT ROLL or value
SHIFT / additive effectors from TAGS, PERKs, and all sources
SCALE / multiplicative effectors from TAGs, PERKs, and all sources
rules that cap damage or output in complex ways.
if you ever have to round, round down.