THAUMWORLD

effectors

how numbers can change

an EFFECTOR is a way to reference a change in the ROLL. this is the underlying maths of the system as to not imply it.

EFFECTOR TYPES

SHIFT

SCALE

× , ÷
multiplication and division

ORDER OF MATH

this isnt going to have to be done unless people are doing some really wacky stuff. if we get here, i commend thee.

the order of math that one does if they have multiple efffectors that add math.

1

NAT ROLL or value

2

SHIFT / additive effectors from TAGS, PERKs, and all sources

3

SCALE / multiplicative effectors from TAGs, PERKs, and all sources

4

rules that cap damage or output in complex ways.

ROUNDING

if you ever have to round, round down.