how you equip items, tools, and armor
ITEMS can be EQUIPPED on a CHARACTER through BODY SLOTS. BODY SLOTS represent parts of a CHARACTER. BODY SLOTS can be cut off, replaced, modified, or can be a TARGET. Some BODY SLOTS are vital and lead to immidiate DEATH if you lose them
heads, torsos, some bug butts. each CHARACTER has their own vital BODY SLOTS.
HAND SLOTS are BODY SLOTS. Not all BODY SLOTS are HAND SLOTS.
each BODY SLOT can equip 1 ITEM with a tag that allows for it.
Some ARMOR may specify exceptions to this allowing for multiple pieces of armor. like rings!
each HAND SLOT can equip 1 ITEM regardless of tags.
but some tags make it better suited as a TOOL
An ITEM in a BODY SLOT is EQUIPPED. An ITEM in a HAND SLOT is EQUIPPED as a TOOL.
A CHARACTER with nothing in their HAND SLOTS uses their hands as TOOLS.
hands and improvised objects count as MAG 1 TOOLS by default a MAG 1 roll is a 1d2, or a coin
all EQUIPMENT applies its weight towards the WEIGHT PENALTY at 1 per 5 lbs
tools and armor on your character